Rendering a Nebula

نویسندگان

  • Sergey Levine
  • Edward Luong
چکیده

∗email: [email protected] †email: [email protected] Such a nebula presents an interesting rendering problem, because the volume for the nebula must be carefully generated to have a plausible variation in density and composition, and the rendering process itself must be able to properly simulate the emission of light and the scattering of emitted light by the dust particles which also make up the nebula.

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تاریخ انتشار 2008